If an opposing monster telegraphs its intention to attack you, you have to choose the right counter rock paper scissors style to avoid being hit and simultaneously do damage. In combat, you can choose from three different types of attack - power, speed or technical. Here, you fight alongside your monster as well as a "battle buddy", usually a friend who is native to the biome you're visiting and is just nice enough to help you out - Monster Hunter Stories 2 isn't really bothered with the whys and hows. Whenever you come across a free-roaming monster on your trek across one of the game's beautiful biomes, you automatically enter turn-based combat. That doesn't stop Monster Hunter Stories 2 from inducing the same kind of flow the Monster Hunter games at large do.
Because this is a JRPG, everyone feels awfully sorry for doing that, but you do it still and then get yourself a nice new hammer out of the monster you killed. The overarching story is supposed to be about your rider and a dangerous Rathalos, but in practice it's just a collection of quests that are resolved by going somewhere and bonking a monster over the head.
#Monster hunter stories series
Your silent hero is, just like in the original Monster Hunter games, meant to serve as an avatar - in a game series that is about taking on monsters for the fun of it, that's enough, but just like its predecessor, Monster Hunter Stories 2 takes a very long time to come up with any sort of reason for why you're doing what you're doing, or why it has to be you at all it doesn't have Pokémon's convenient excuse that both the battle and collection of monsters are the end goal, the way to mastery, if you want. In general, Monster Hunter Stories 2 is remarkably like the first Stories game. If you haven't played the first game, don't worry - while there are references and recurring characters, you won't miss much in the way of context. Navirou, the feline from the first game, once again comes along to declare himself your navigator and you're off, presumably to learn what it means to be a rider, a friend to monsters instead of their hunter. Right from the beginning, you can tell that Monster Hunter Stories 2 doesn't stray too far from its predecessor - you get to design your own character, who begins their training as a rider in the wake of strange happenings in their hometown.
#Monster hunter stories Pc
Availability: Out July 9th on Switch and PC.